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 Horror 
cinema subversiveness need not preclude actual horror, a fact that's 
unfortunately lost on The Cabin in the Woods, a brainchild of writer turned 
director Drew Goddard (Cloverfield, Lost) and co-writer Joss Whedon (Buffy the 
Vampire Slayer) that sets aside actual scares for what's-going-on suspense and 
diminishing-returns cleverness. Genre aficionados both, Goddard and Whedon are 
interested in playing with convention in slyly self-conscious ways throughout 
this collaboration, embracing clichés while reconfiguring them in ways that are 
both surprising and, more fundamentally, speak to the relationship between 
horror filmmaker and viewer. It's a potentially exciting endeavor that reaps 
initially intriguing rewards, as the early sight of apparent government agents 
Steve (Richard Jenkins) and Richard (Bradley Whitford) discussing mundane 
everyday stuff while prepping for work in a steel subterranean facility 
immediately implies—especially thanks to the abrupt, jarring full-screen title 
credit that ends the scene—that the forthcoming material will be more than it 
initially appears. What that might be, however, remains shrouded in mystery once 
attention turns to college student Dana (Kristen Connolly), her suddenly blonde 
BFF Jules (Anna Hutchison), her studly boyfriend Curt (Chris Hemsworth), his 
nerdy-hunky friend Holden (Jesse William), and stoner Marty (Fran Kranz)—typical 
horn-dog types traveling out to Curt's cousin's remote cabin for a weekend of 
secluded drinking and sex. 
 
The Cabin in the Woods's employment of stock stereotypes isn't unintentional, 
and—crazy spoilers ahead!—after a scene of Steve and Richard taking office bets 
on the outcome of the kids' fate (which they're monitoring on a bank of video 
monitors, and influencing via piped-in drugs and environmental explosions), it 
becomes clear that Dana and company have in fact been chosen for the cabin 
because they each fit respective, familiar roles as the virgin, jock, brain, 
tart, and partier. As foreshadowed by credit-sequence images of ceremonial 
sacrifice, their destiny involves being slaughtered in a modernized blood ritual 
in which the kids—by virtue of their choosing to investigate certain creepy 
talismans in the cabin's cellar—select which variety of supernatural creature 
will be their executioners. In this case, that proves to be a family of "zombified 
pain-worshipping backwoods redneck idiots," who emerge from the ground to hunt 
their prey, all as Steve and Richard cheer on the ghouls in the hope that "the 
system" will be a success and this ancient rite—which is also taking place, and 
failing, in other parts of the world, including a Japanese classroom haunted by 
a Ring-ish stringy-haired girl ghoul—will avert some horrible, unspoken 
calamity. 
 
Goddard and Whedon's tweak old-hat formulas with playful good humor, especially 
in the film's latter third, when things go terribly awry and an "army of 
nightmares" proves uncontrollable even for Steve, Richard, and their shadowy 
superiors. Moreover, their setup proves an initially canny, if somewhat obvious, 
commentary on the way filmmakers—here symbolically embodied by Steve and 
Richard, a pair of wisecracking cogs in the machine whose concern for their 
victims pales beside their obligation to duty and base desires (like Richard's 
wish to see a scenario involving a Merman)—reductively manipulate their material 
in order to deliver basic, predictable drama. The joke, as it were, is that 
horror filmmakers embrace tired narrative standards as a means of appeasing 
powerful unseen forces (i.e. the audience) that will revolt if not satisfied in 
preordained ways—a thematic thread that turns out to be shrewd, as far as it 
goes. Unfortunately, that's not quite far enough, since The Cabin in the Woods's 
subversive streak only amounts to upending its familiar paradigm by empowering 
its protagonists and, eventually, having them revolt against pigeonholing and 
death via a nihilism that never quite rings true. 
 
More problematic, however, is simply that this modus operandi, in which routine 
blueprints are first followed and then overturned, winds up interfering with 
actual fear. By calling direct attention to its scenario's phoniness, The Cabin 
in the Woods follows its villains' lead by reducing its characters to mere pawns 
in a critical-theory game in which their survival or demise is something to be 
anticipated (since we're implicitly asked to "figure out" how the film will 
screw with our expectations) rather than dreaded. Every time things get 
horrifying, though, we cut back to the tech wizards who are orchestrating the 
whole experience. The “scares” are therefore “ironic” and, being safely cordoned 
off behind these “quotation marks,” aren’t scary. While some of the one-liners 
are funny, the only reason I could think of to keep watching is to learn what 
the overarching reason behind the setup might be. When this answer is delivered, 
though, it’s weak, and it is given in the clunkiest possible way: A new 
character simply walks onscreen and explains the back story. Worse: It’s a 
celebrity cameo. Worse still: The “reveal” nullifies everything the protagonists 
have been trying to do. There's no emotion to be felt because, even once they 
empower themselves, Dana and company aren't real people but devices in a 
conceptual stunt, and thus whether they're felled by a zombie wielding a bear 
trap attached to a long chain, or eaten by a giant snake, flying bat, or roaring 
werewolf, is irrelevant—not to mention implausible, given that at least one of 
the kids has to make it to a conclusion in which someone (here, a cameoing 
big-time star) explains and attempts to justify this rigged torture-and-pain 
ritual. In the film's finest sequence, Steve, Richard, and their coworkers 
joyously celebrate (flirting, stroking their own egos, talking shop over drinks) 
while Dana is assaulted on the control room's big screen. Yet despite such lip 
service to critiquing its chosen genre, which extends to a punish-the-overlords 
finale, The Cabin in the Woods ultimately does exactly what it condemns, prizing 
schematic formula and ingenuity over real terror and, more crucially still, over 
empathy for those whom it exploits for our scary-movie pleasure.  |